## Savage Citadel

## Conversion

This page is for organizing my thoughts and methods for converting the D20 module to Savage Worlds. Most of the conversion will be play-time-fudging since that is what Savage Worlds seems to do best.

### Sources

Along with my own common-sense, I’m using this Pinacle Forum post and this Savagepedia guide to assist in my conversion.

### Currency

Assume that $1 in Savage Worlds equates to one silver piece in D&D. Therefore $10 equals 1 gp.

### Monsters

Most monsters have equivalents in the *SWD* and *Fantasy Companion* Beastiaries. Those that don’t will (probably) assume d6’s in everything except important skills/stats.

### Skill Check and Save DCs

This is probably going to be the toughest conversion since *Savage Worlds* is based typically on a Target Number of 4, while D20 is based on d20 rolls with added bonuses.

To convert the rolls, we first need to reduce the DC to a natural d20 roll by subtracting a reasonable/average modifier. Since *The Sunless Citadel* is a 1-3 level D&D module, we’ll approximate average bonuses as 2nd level character. If we assume an average Ability modifier of +2, average skill rank bonus of +3, and an average save bonus of +2; we can assume that any given check will be rolled with a bonus of +4 or +5. We can subtract 4 or 5 from the DC to calculate the natural roll required to achieve success. Since this is a low-level module, we’ll use 4 to calculate the Natural-DC. 10 is stated in D&D as average, so a natural-DC of 10 is a ‘normal’ SW roll.

**DC Modifier: 4**

**Natural-DC = DC – 4**

We should note that not all DCs should be calculated in this way. Traps, for instance, could instead be assigned a skill die that would result in an opposed roll. This is how *Savage Worlds* traps work, so we’ll just need to figure out what Skill die to give it. Particularly difficult or well-made traps could also gain a Wild Die (GM’s decision).

DC |
Natural-DC |
SW roll modifier |
Skill Die |
Difficulty |

4-6 | 0-2 | +4 | d4-2 | Guaranteed |

7-9 | 3-5 | +2 | d4 | Very Easy |

10-12 | 6-8 | +1 | d6 | Easy |

13-15 | 9-11 | +0 | d6 | Average |

16-18 | 12-14 | -1 | d8 | Tough |

19-21 | 15-17 | -2 | d10 | Challenging |

22-23 | 18-19 | -4 | d12 | Formidable |

24+ | 20+ | -6 | d12+ | Heroic |